Play Acts: or, How I (Actually) Survived a Zombie Attack
A kind of reading that doesn’t just describe what happened in a story, but actually performs it. The only way to read the story is to play it, and the only way to play the story is to do it, to completely embody it.
The Game Becomes a Storytelling Machine: On “Tears of the Kingdom”
Because the place we’re standing now matters so much less than the ingenious and idiotic ways we managed to get there.
Your Children Will Turn into Doves and Fly Away: On “Stardew Valley”
We have to do so much for you, don’t you see? You play all day while we work so hard.
I Got Daddy Issues, That’s on Kratos: Game-World-Literature(s); Call for Pitches
Every day I am more interested in the social and aesthetic lives of video games, and where those games might intersect with literature and the world.